
Is the Tecno Spark Slim good for gaming?
Gaming score
Good for casual gaming
Compatibility by game
Individual analysis of the main mobile games — the level shows which settings the device can run.
Free Fire
Runs on highFree Fire runs on high graphics with room to spare (470,000 AnTuTu points).
- 8 GB of RAM — well above the 2 GB minimum for Free Fire.
- AnTuTu 470,000 ≥ 300,000 (threshold for high).
- AnTuTu 470,000 falls below the 500,000 required to move up to competitive.
Subway Surfers
Runs competitiveSubway Surfers runs in a competitive setup (470,000 AnTuTu points, 144Hz screen) — suitable for esports.
- 8 GB of RAM — well above the 0.768 GB minimum for Subway Surfers.
- AnTuTu 470,000 ≥ 300,000 (threshold for competitive).
Brawl Stars
Runs on highBrawl Stars runs on high graphics with room to spare (470,000 AnTuTu points).
- 8 GB of RAM — well above the 2 GB minimum for Brawl Stars.
- AnTuTu 470,000 ≥ 250,000 (threshold for high).
- AnTuTu 470,000 falls below the 500,000 required to move up to competitive.
Roblox
Runs on highRoblox runs on high graphics with room to spare (470,000 AnTuTu points).
- 8 GB of RAM — well above the 1 GB minimum for Roblox.
- AnTuTu 470,000 ≥ 450,000 (threshold for high).
- AnTuTu 470,000 falls below the 850,000 required to move up to competitive.
EA Sports FC Mobile
Runs on highEA Sports FC Mobile runs on high graphics with room to spare (470,000 AnTuTu points).
- 8 GB of RAM — well above the 1 GB minimum for EA Sports FC Mobile.
- AnTuTu 470,000 ≥ 450,000 (threshold for high).
- AnTuTu 470,000 falls below the 900,000 required to move up to competitive.
Call of Duty Mobile
Runs on mediumCall of Duty Mobile runs on stable medium graphics (470,000 AnTuTu points).
- 8 GB of RAM — well above the 2 GB minimum for Call of Duty Mobile.
- AnTuTu 470,000 ≥ 250,000 (threshold for medium).
- AnTuTu 470,000 falls below the 550,000 required to move up to high.
PUBG Mobile
Runs on mediumPUBG Mobile runs on stable medium graphics (470,000 AnTuTu points).
- 8 GB of RAM — well above the 2 GB minimum for PUBG Mobile.
- AnTuTu 470,000 ≥ 230,000 (threshold for medium).
- AnTuTu 470,000 falls below the 500,000 required to move up to high.
Genshin Impact
Runs on lowGenshin Impact runs on low graphics (470,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.
- 8 GB of RAM — well above the 4 GB minimum for Genshin Impact.
- AnTuTu 470,000 ≥ 180,000 (threshold for low).
- AnTuTu 470,000 falls below the 500,000 required to move up to medium.
Fortnite
Runs on mediumFortnite runs on stable medium graphics (mid chipset).
- 8 GB of RAM — well above the 4 GB minimum for Fortnite.
- Chipset in the mid category (Mediatek Helio G200) — meets the "mid" minimum to run at medium.
- AnTuTu 470,000 falls below the 900,000 required to move up to high.
Minecraft
Runs on highMinecraft runs on high graphics with room to spare (470,000 AnTuTu points).
- 8 GB of RAM — well above the 2 GB minimum for Minecraft.
- AnTuTu 470,000 ≥ 400,000 (threshold for high).
- AnTuTu 470,000 falls below the 700,000 required to move up to competitive.
Pokémon GO
Runs on highPokémon GO runs on high graphics with room to spare (470,000 AnTuTu points).
- 8 GB of RAM — well above the 2 GB minimum for Pokémon GO.
- AnTuTu 470,000 ≥ 470,000 (threshold for high).
- AnTuTu 470,000 falls below the 830,000 required to move up to competitive.
Honkai: Star Rail
Runs on lowHonkai: Star Rail runs on low graphics (470,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.
- 8 GB of RAM — well above the 4 GB minimum for Honkai: Star Rail.
- AnTuTu 470,000 ≥ 200,000 (threshold for low).
- AnTuTu 470,000 falls below the 480,000 required to move up to medium.
Honor of Kings
Runs on highHonor of Kings runs on high graphics with room to spare (470,000 AnTuTu points).
- 8 GB of RAM — well above the 1 GB minimum for Honor of Kings.
- AnTuTu 470,000 ≥ 320,000 (threshold for high).
- AnTuTu 470,000 falls below the 720,000 required to move up to competitive.
Habbo
Runs competitiveHabbo runs in a competitive setup (470,000 AnTuTu points, 144Hz screen) — suitable for esports.
- 8 GB of RAM — well above the 1 GB minimum for Habbo.
- AnTuTu 470,000 ≥ 300,000 (threshold for competitive).
Mobile Legends: Bang Bang
Runs on highMobile Legends: Bang Bang runs on high graphics with room to spare (470,000 AnTuTu points).
- 8 GB of RAM — well above the 2 GB minimum for Mobile Legends: Bang Bang.
- AnTuTu 470,000 ≥ 350,000 (threshold for high).
- AnTuTu 470,000 falls below the 800,000 required to move up to competitive.
League of Legends: Wild Rift
Runs on mediumLeague of Legends: Wild Rift runs on stable medium graphics (470,000 AnTuTu points).
- 8 GB of RAM — well above the 3 GB minimum for League of Legends: Wild Rift.
- AnTuTu 470,000 ≥ 250,000 (threshold for medium).
- AnTuTu 470,000 falls below the 720,000 required to move up to high.
Love and Deepspace
Runs on lowLove and Deepspace runs on low graphics (470,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.
- 8 GB of RAM — meets the 6 GB minimum for Love and Deepspace.
- AnTuTu 470,000 ≥ 380,000 (threshold for low).
- AnTuTu 470,000 falls below the 700,000 required to move up to medium.
Standoff 2
Runs on highStandoff 2 runs on high graphics with room to spare (470,000 AnTuTu points).
- 8 GB of RAM — well above the 2 GB minimum for Standoff 2.
- AnTuTu 470,000 ≥ 450,000 (threshold for high).
- AnTuTu 470,000 falls below the 900,000 required to move up to competitive.
ARK: Ultimate Mobile
Runs on lowARK: Ultimate Mobile runs on low graphics (470,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.
- 8 GB of RAM — well above the 4 GB minimum for ARK: Ultimate Mobile.
- AnTuTu 470,000 ≥ 440,000 (threshold for low).
- AnTuTu 470,000 falls below the 900,000 required to move up to medium.
Among Us
Runs competitiveAmong Us runs in a competitive setup (470,000 AnTuTu points, 144Hz screen) — suitable for esports.
- 8 GB of RAM — well above the 2.1 GB minimum for Among Us.
- AnTuTu 470,000 ≥ 400,000 (threshold for competitive).
Stardew Valley
Runs competitiveStardew Valley runs in a competitive setup (470,000 AnTuTu points, 144Hz screen) — suitable for esports.
- 8 GB of RAM — well above the 2 GB minimum for Stardew Valley.
- AnTuTu 470,000 ≥ 350,000 (threshold for competitive).
Wuthering Waves
Runs on lowWuthering Waves runs on low graphics (470,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.
- 8 GB of RAM — well above the 4 GB minimum for Wuthering Waves.
- AnTuTu 470,000 ≥ 200,000 (threshold for low).
- AnTuTu 470,000 falls below the 500,000 required to move up to medium.
Zenless Zone Zero
Won't runWith the Mediatek Helio G200 chipset and 8 GB of RAM, Zenless Zone Zero falls below the recommended minimum.
- 8 GB of RAM — meets the 8 GB minimum for Zenless Zone Zero.
- Chipset in the mid category falls below the "high" required even to run Zenless Zone Zero on low.
eFootball
Runs on mediumeFootball runs on stable medium graphics (470,000 AnTuTu points).
- 8 GB of RAM — well above the 4 GB minimum for eFootball.
- AnTuTu 470,000 ≥ 300,000 (threshold for medium).
- AnTuTu 470,000 falls below the 600,000 required to move up to high.
Analysis by axis
0–20 rating per category. The higher, the better for gaming.
Display
20/20- Large 6.78" screen favors immersion and fine aim in shooters.
- A density of 440 ppi delivers a sharp high-definition image.
- A 144Hz screen unlocks a smooth experience in competitive FPS games at high refresh.
- Peak brightness of 1600 nits — visible even in strong sunlight.
- AMOLED panel delivers deep blacks — an advantage in games with dark scenes.
- Corning Gorilla Glass 7i protection reduces the risk of scratching the screen under heavy use.
Performance
11/20- Chipset Mediatek Helio G200 (Helio family), built on 6nm — mid category.
- 8 GB of RAM — comfortable for any current game.
- AnTuTu 470,000 — strong mid-range.
- GPU: Mali-G57 MC2 (1.1GHz).
Battery & charging
12/20- 5160 mAh — standard gaming autonomy, an easy 5–7h of play.
- 45W wired — decent charging.
- No wireless charging.
Connectivity
3/20- 4G LTE only — without the latency gain of 5G away from Wi-Fi.
- Wi-Fi standard not detected — likely Wi-Fi 4 (n) or lower.
- Bluetooth version not provided.
- USB Type-C, OTG port — compatible with modern adapters and gamepads.
- No 3.5mm jack — wired headphones need a USB-C adapter.
Sensors
17/20- Gyroscope present — enables motion control (aiming in FPS, steering in racing).
- Accelerometer present — needed for screen rotation and casual games.
- Fingerprint reader (Fingerprint (under display) — quick login for games with a linked account.
- No face recognition.
Build & ergonomics
13/20- Weight of 156 g — very light, long sessions without tiring your hand.
- Plastic structure — may heat up more in a heavy session.
- No IP rating for water/dust resistance.
- Released in 2025 — modern thermal architecture, long update lifespan.
- Thickness 5.9 mm — slim profile, easy to hold in a long session.
Specifications
Display
- Size
- 6.78"
- Type
- AMOLED
- Resolution
- 1224 x 2720
- Density
- 440 ppi
- Refresh rate
- 144 Hz
- Brightness
- 1600 nits
- Protection
- Corning Gorilla Glass 7i
Performance
- Chipset
- Mediatek Helio G200
- Process node
- 6 nm
- CPU
- Octa-core (2x2.2 GHz Cortex-A76 & 6x2.0 GHz Cortex-A55)
- GPU
- Mali-G57 MC2 (1.1GHz)
- Memory
- 256GB 8GB RAM
- AnTuTu
- 470,000
Battery
- Capacity
- 5,160 mAh
- Fast charging (wired)
- 45 W
- Details
- 45W wired, 100% in 57 min 10W reverse wired Bypass charging
Connectivity
- 5G
- No
- NFC
- Yes
- USB
- USB Type-C, OTG
- Headphone jack
- No
Sensors & unlock
- Gyroscope
- Yes
- Accelerometer
- Yes
- Fingerprint reader
- Fingerprint (under display
- Face unlock
- No
- Full list
- Fingerprint (under display, optical), accelerometer, gyro
Build
- Dimensions
- 164.2 x 75.9 x 5.9 mm (6.46 x 2.99 x 0.23 in)
- Weight
- 156 g
- Material
- Glass front (Gorilla Glass 7i), glass-fiber reinforced plastic back
- SIM
- Nano-SIM
- Colors
- Slim White, Cool Black
Cameras
- Main camera
- 50 MP, (wide), PDAF
- Selfie
- 13 MP, (wide)
System
- OS
- Android 15, HIOS 15
- Announced
- 2025, September 02
- Status
- Available. Released 2025, October 10
- Price (reference)
- About 180 EUR
Summary
The Tecno Spark Slim was announced in 2025 by Tecno and scores 56/100 on Mobileverso for mobile gaming — good for casual gaming. Runs Free Fire on high. The display is 6.78", AMOLED, 144Hz, 440 ppi and 1,600 nits. It packs Mediatek Helio G200 processor (6 nm process), Mali-G57 MC2 (1.1GHz) GPU and 8 GB of RAM and 256 GB of storage. Battery life comes from a 5,160 mAh battery and 45W charging. The main camera is 50 MP, handy for streamers who post gameplay with a selfie. Connectivity: NFC, USB Type-C, OTG. It has a gyroscope — good for motion aiming in shooters and steering in racing games. The phone weighs 156 g and measures 164.2 x 75.9 x 5.9 mm. It ships with Android 15, HIOS 15. For Free Fire, the Tecno Spark Slim runs on high — runs on high graphics with room to spare (470,000 AnTuTu points). In other popular games: Genshin Impact runs on low; Call of Duty Mobile runs on medium; PUBG Mobile runs on medium. Handles Free Fire, Brawl Stars and CoD Mobile on medium, but struggles with heavy titles.
How the gaming Score is calculated
The score is a weighted average of the device's compatibility with each of the 8 games evaluated. Each game gets a verdict (0 to 100) and a weight, and the final score is the average of those points.
- Won't run — 0 points
- Runs on low — 25 points
- Runs on medium — 55 points
- Runs on high — 80 points
- Runs competitive — 100 points
Heavy games (Genshin Impact, PUBG Mobile, CoD Mobile) carry more weight than light games (Subway Surfers, Brawl Stars), because running the heavy one already implies handling the light one. Each game's verdict combines chipset (tier or real AnTuTu), minimum RAM, screen refresh rate and operating system.
| Game | Verdict | Weight | Calculation |
|---|---|---|---|
| Free Fire | 80 | × 1.5 | = 120.0 |
| Subway Surfers | 100 | × 0.5 | = 50.0 |
| Brawl Stars | 80 | × 0.8 | = 64.0 |
| Roblox | 80 | × 1.2 | = 96.0 |
| EA Sports FC Mobile | 80 | × 1.0 | = 80.0 |
| Call of Duty Mobile | 55 | × 1.6 | = 88.0 |
| PUBG Mobile | 55 | × 1.6 | = 88.0 |
| Genshin Impact | 25 | × 1.8 | = 45.0 |
| Fortnite | 55 | × 1.3 | = 71.5 |
| Minecraft | 80 | × 0.7 | = 56.0 |
| Pokémon GO | 80 | × 0.6 | = 48.0 |
| Honkai: Star Rail | 25 | × 1.4 | = 35.0 |
| Honor of Kings | 80 | × 1.0 | = 80.0 |
| Habbo | 100 | × 0.3 | = 30.0 |
| Mobile Legends: Bang Bang | 80 | × 1.0 | = 80.0 |
| League of Legends: Wild Rift | 55 | × 1.0 | = 55.0 |
| Love and Deepspace | 25 | × 0.8 | = 20.0 |
| Standoff 2 | 80 | × 0.7 | = 56.0 |
| ARK: Ultimate Mobile | 25 | × 1.0 | = 25.0 |
| Among Us | 100 | × 0.4 | = 40.0 |
| Stardew Valley | 100 | × 0.4 | = 40.0 |
| Wuthering Waves | 25 | × 1.4 | = 35.0 |
| Zenless Zone Zero | 0 | × 1.3 | = 0.0 |
| eFootball | 55 | × 0.8 | = 44.0 |
| Total | 24.1 | 1346.5 | |
| Final score (1346.5 ÷ 24.1) | 56/100 | ||
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