Individual analysis of the main mobile games — the level shows which settings the device can run.
Free Fire
Runs competitiveFree Fire runs in a competitive setup (500,000 AnTuTu points, 120Hz screen) — suitable for esports.
- 3 GB of RAM — meets the 2 GB minimum for Free Fire.
- AnTuTu 500,000 ≥ 500,000 (threshold for competitive).
- The 120Hz screen meets the competitive minimum of 90Hz.
Subway Surfers
Runs competitiveSubway Surfers runs in a competitive setup (500,000 AnTuTu points, 120Hz screen) — suitable for esports.
- 3 GB of RAM — well above the 0.768 GB minimum for Subway Surfers.
- AnTuTu 500,000 ≥ 300,000 (threshold for competitive).
Brawl Stars
Runs competitiveBrawl Stars runs in a competitive setup (500,000 AnTuTu points, 120Hz screen) — suitable for esports.
- 3 GB of RAM — meets the 2 GB minimum for Brawl Stars.
- AnTuTu 500,000 ≥ 500,000 (threshold for competitive).
- The 120Hz screen meets the competitive minimum of 60Hz.
Roblox
Runs on highRoblox runs on high graphics with room to spare (500,000 AnTuTu points).
- 3 GB of RAM — well above the 1 GB minimum for Roblox.
- AnTuTu 500,000 ≥ 450,000 (threshold for high).
- AnTuTu 500,000 falls below the 850,000 required to move up to competitive.
EA Sports FC Mobile
Runs on highEA Sports FC Mobile runs on high graphics with room to spare (500,000 AnTuTu points).
- 3 GB of RAM — well above the 1 GB minimum for EA Sports FC Mobile.
- AnTuTu 500,000 ≥ 450,000 (threshold for high).
- AnTuTu 500,000 falls below the 900,000 required to move up to competitive.
Call of Duty Mobile
Runs on mediumCall of Duty Mobile runs on stable medium graphics (500,000 AnTuTu points).
- 3 GB of RAM — meets the 2 GB minimum for Call of Duty Mobile.
- AnTuTu 500,000 ≥ 250,000 (threshold for medium).
- AnTuTu 500,000 falls below the 550,000 required to move up to high.
PUBG Mobile
Runs on highPUBG Mobile runs on high graphics with room to spare (500,000 AnTuTu points).
- 3 GB of RAM — meets the 2 GB minimum for PUBG Mobile.
- AnTuTu 500,000 ≥ 500,000 (threshold for high).
- AnTuTu 500,000 falls below the 1,400,000 required to move up to competitive.
Genshin Impact
Won't run3 GB of RAM is below the 4 GB minimum required by Genshin Impact.
- 3 GB of RAM is below the 4 GB minimum required by Genshin Impact.
Fortnite
Won't run3 GB of RAM is below the 4 GB minimum required by Fortnite.
- 3 GB of RAM is below the 4 GB minimum required by Fortnite.
Minecraft
Runs on highMinecraft runs on high graphics with room to spare (500,000 AnTuTu points).
- 3 GB of RAM — meets the 2 GB minimum for Minecraft.
- AnTuTu 500,000 ≥ 400,000 (threshold for high).
- AnTuTu 500,000 falls below the 700,000 required to move up to competitive.
Pokémon GO
Runs on highPokémon GO runs on high graphics with room to spare (500,000 AnTuTu points).
- 3 GB of RAM — meets the 2 GB minimum for Pokémon GO.
- AnTuTu 500,000 ≥ 470,000 (threshold for high).
- AnTuTu 500,000 falls below the 830,000 required to move up to competitive.
Honkai: Star Rail
Won't run3 GB of RAM is below the 4 GB minimum required by Honkai: Star Rail.
- 3 GB of RAM is below the 4 GB minimum required by Honkai: Star Rail.
Honor of Kings
Runs on highHonor of Kings runs on high graphics with room to spare (500,000 AnTuTu points).
- 3 GB of RAM — well above the 1 GB minimum for Honor of Kings.
- AnTuTu 500,000 ≥ 320,000 (threshold for high).
- AnTuTu 500,000 falls below the 720,000 required to move up to competitive.
Habbo
Runs competitiveHabbo runs in a competitive setup (500,000 AnTuTu points, 120Hz screen) — suitable for esports.
- 3 GB of RAM — well above the 1 GB minimum for Habbo.
- AnTuTu 500,000 ≥ 300,000 (threshold for competitive).
Mobile Legends: Bang Bang
Runs on highMobile Legends: Bang Bang runs on high graphics with room to spare (500,000 AnTuTu points).
- 3 GB of RAM — meets the 2 GB minimum for Mobile Legends: Bang Bang.
- AnTuTu 500,000 ≥ 350,000 (threshold for high).
- AnTuTu 500,000 falls below the 800,000 required to move up to competitive.
League of Legends: Wild Rift
Runs on mediumLeague of Legends: Wild Rift runs on stable medium graphics (500,000 AnTuTu points).
- 3 GB of RAM — meets the 3 GB minimum for League of Legends: Wild Rift.
- AnTuTu 500,000 ≥ 250,000 (threshold for medium).
- AnTuTu 500,000 falls below the 720,000 required to move up to high.
Love and Deepspace
Won't run3 GB of RAM is below the 6 GB minimum required by Love and Deepspace.
- 3 GB of RAM is below the 6 GB minimum required by Love and Deepspace.
Standoff 2
Runs on highStandoff 2 runs on high graphics with room to spare (500,000 AnTuTu points).
- 3 GB of RAM — meets the 2 GB minimum for Standoff 2.
- AnTuTu 500,000 ≥ 450,000 (threshold for high).
- AnTuTu 500,000 falls below the 900,000 required to move up to competitive.
ARK: Ultimate Mobile
Won't run3 GB of RAM is below the 4 GB minimum required by ARK: Ultimate Mobile.
- 3 GB of RAM is below the 4 GB minimum required by ARK: Ultimate Mobile.
Among Us
Runs competitiveAmong Us runs in a competitive setup (500,000 AnTuTu points, 120Hz screen) — suitable for esports.
- 3 GB of RAM — meets the 2.1 GB minimum for Among Us.
- AnTuTu 500,000 ≥ 400,000 (threshold for competitive).
Stardew Valley
Runs competitiveStardew Valley runs in a competitive setup (500,000 AnTuTu points, 120Hz screen) — suitable for esports.
- 3 GB of RAM — meets the 2 GB minimum for Stardew Valley.
- AnTuTu 500,000 ≥ 350,000 (threshold for competitive).
Wuthering Waves
Won't run3 GB of RAM is below the 4 GB minimum required by Wuthering Waves.
- 3 GB of RAM is below the 4 GB minimum required by Wuthering Waves.
Zenless Zone Zero
Won't run3 GB of RAM is below the 8 GB minimum required by Zenless Zone Zero.
- 3 GB of RAM is below the 8 GB minimum required by Zenless Zone Zero.
eFootball
Won't run3 GB of RAM is below the 4 GB minimum required by eFootball.
- 3 GB of RAM is below the 4 GB minimum required by eFootball.