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Phones for gamingXiaomi
Xiaomi Redmi 15a

Is the Xiaomi Redmi 15a good for gaming?

69

Gaming score

Very good for gaming

Generate sensi for this phone

Compatibility by game

Individual analysis of the main mobile games — the level shows which settings the device can run.

  • Free Fire

    Runs competitive

    Free Fire runs in a competitive setup (700,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 6 GB of RAM — well above the 2 GB minimum for Free Fire.
    • AnTuTu 700,000 ≥ 500,000 (threshold for competitive).
    • The 120Hz screen meets the competitive minimum of 90Hz.
  • Subway Surfers

    Runs competitive

    Subway Surfers runs in a competitive setup (700,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 6 GB of RAM — well above the 0.768 GB minimum for Subway Surfers.
    • AnTuTu 700,000 ≥ 300,000 (threshold for competitive).
  • Brawl Stars

    Runs competitive

    Brawl Stars runs in a competitive setup (700,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 6 GB of RAM — well above the 2 GB minimum for Brawl Stars.
    • AnTuTu 700,000 ≥ 500,000 (threshold for competitive).
    • The 120Hz screen meets the competitive minimum of 60Hz.
  • Roblox

    Runs on high

    Roblox runs on high graphics with room to spare (700,000 AnTuTu points).

    • 6 GB of RAM — well above the 1 GB minimum for Roblox.
    • AnTuTu 700,000 ≥ 450,000 (threshold for high).
    • AnTuTu 700,000 falls below the 850,000 required to move up to competitive.
  • EA Sports FC Mobile

    Runs on high

    EA Sports FC Mobile runs on high graphics with room to spare (700,000 AnTuTu points).

    • 6 GB of RAM — well above the 1 GB minimum for EA Sports FC Mobile.
    • AnTuTu 700,000 ≥ 450,000 (threshold for high).
    • AnTuTu 700,000 falls below the 900,000 required to move up to competitive.
  • Call of Duty Mobile

    Runs on high

    Call of Duty Mobile runs on high graphics with room to spare (700,000 AnTuTu points).

    • 6 GB of RAM — well above the 2 GB minimum for Call of Duty Mobile.
    • AnTuTu 700,000 ≥ 550,000 (threshold for high).
    • AnTuTu 700,000 falls below the 1,000,000 required to move up to competitive.
  • PUBG Mobile

    Runs on high

    PUBG Mobile runs on high graphics with room to spare (700,000 AnTuTu points).

    • 6 GB of RAM — well above the 2 GB minimum for PUBG Mobile.
    • AnTuTu 700,000 ≥ 500,000 (threshold for high).
    • AnTuTu 700,000 falls below the 1,400,000 required to move up to competitive.
  • Genshin Impact

    Runs on medium

    Genshin Impact runs on stable medium graphics (700,000 AnTuTu points).

    • 6 GB of RAM — meets the 4 GB minimum for Genshin Impact.
    • AnTuTu 700,000 ≥ 500,000 (threshold for medium).
    • AnTuTu 700,000 falls below the 1,000,000 required to move up to high.
  • Fortnite

    Runs on medium

    Fortnite runs on stable medium graphics (700,000 AnTuTu points).

    • 6 GB of RAM — meets the 4 GB minimum for Fortnite.
    • AnTuTu 700,000 ≥ 480,000 (threshold for medium).
    • AnTuTu 700,000 falls below the 900,000 required to move up to high.
  • Minecraft

    Runs competitive

    Minecraft runs in a competitive setup (700,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 6 GB of RAM — well above the 2 GB minimum for Minecraft.
    • AnTuTu 700,000 ≥ 700,000 (threshold for competitive).
  • Pokémon GO

    Runs on high

    Pokémon GO runs on high graphics with room to spare (700,000 AnTuTu points).

    • 6 GB of RAM — well above the 2 GB minimum for Pokémon GO.
    • AnTuTu 700,000 ≥ 470,000 (threshold for high).
    • AnTuTu 700,000 falls below the 830,000 required to move up to competitive.
  • Honkai: Star Rail

    Runs on medium

    Honkai: Star Rail runs on stable medium graphics (700,000 AnTuTu points).

    • 6 GB of RAM — meets the 4 GB minimum for Honkai: Star Rail.
    • AnTuTu 700,000 ≥ 480,000 (threshold for medium).
    • AnTuTu 700,000 falls below the 800,000 required to move up to high.
  • Honor of Kings

    Runs on high

    Honor of Kings runs on high graphics with room to spare (700,000 AnTuTu points).

    • 6 GB of RAM — well above the 1 GB minimum for Honor of Kings.
    • AnTuTu 700,000 ≥ 320,000 (threshold for high).
    • AnTuTu 700,000 falls below the 720,000 required to move up to competitive.
  • Habbo

    Runs competitive

    Habbo runs in a competitive setup (700,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 6 GB of RAM — well above the 1 GB minimum for Habbo.
    • AnTuTu 700,000 ≥ 300,000 (threshold for competitive).
  • Mobile Legends: Bang Bang

    Runs on high

    Mobile Legends: Bang Bang runs on high graphics with room to spare (700,000 AnTuTu points).

    • 6 GB of RAM — well above the 2 GB minimum for Mobile Legends: Bang Bang.
    • AnTuTu 700,000 ≥ 350,000 (threshold for high).
    • AnTuTu 700,000 falls below the 800,000 required to move up to competitive.
  • League of Legends: Wild Rift

    Runs on medium

    League of Legends: Wild Rift runs on stable medium graphics (700,000 AnTuTu points).

    • 6 GB of RAM — well above the 3 GB minimum for League of Legends: Wild Rift.
    • AnTuTu 700,000 ≥ 250,000 (threshold for medium).
    • AnTuTu 700,000 falls below the 720,000 required to move up to high.
  • Love and Deepspace

    Runs on medium

    Love and Deepspace runs on stable medium graphics (700,000 AnTuTu points).

    • 6 GB of RAM — meets the 6 GB minimum for Love and Deepspace.
    • AnTuTu 700,000 ≥ 700,000 (threshold for medium).
    • AnTuTu 700,000 falls below the 1,100,000 required to move up to high.
  • Standoff 2

    Runs on high

    Standoff 2 runs on high graphics with room to spare (700,000 AnTuTu points).

    • 6 GB of RAM — well above the 2 GB minimum for Standoff 2.
    • AnTuTu 700,000 ≥ 450,000 (threshold for high).
    • AnTuTu 700,000 falls below the 900,000 required to move up to competitive.
  • ARK: Ultimate Mobile

    Runs on low

    ARK: Ultimate Mobile runs on low graphics (700,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 6 GB of RAM — meets the 4 GB minimum for ARK: Ultimate Mobile.
    • AnTuTu 700,000 ≥ 440,000 (threshold for low).
    • AnTuTu 700,000 falls below the 900,000 required to move up to medium.
  • Among Us

    Runs competitive

    Among Us runs in a competitive setup (700,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 6 GB of RAM — well above the 2.1 GB minimum for Among Us.
    • AnTuTu 700,000 ≥ 400,000 (threshold for competitive).
  • Stardew Valley

    Runs competitive

    Stardew Valley runs in a competitive setup (700,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 6 GB of RAM — well above the 2 GB minimum for Stardew Valley.
    • AnTuTu 700,000 ≥ 350,000 (threshold for competitive).
  • Wuthering Waves

    Runs on medium

    Wuthering Waves runs on stable medium graphics (700,000 AnTuTu points).

    • 6 GB of RAM — meets the 4 GB minimum for Wuthering Waves.
    • AnTuTu 700,000 ≥ 500,000 (threshold for medium).
    • AnTuTu 700,000 falls below the 1,000,000 required to move up to high.
  • Zenless Zone Zero

    Won't run

    6 GB of RAM is below the 8 GB minimum required by Zenless Zone Zero.

    • 6 GB of RAM is below the 8 GB minimum required by Zenless Zone Zero.
  • eFootball

    Runs on high

    eFootball runs on high graphics with room to spare (700,000 AnTuTu points).

    • 6 GB of RAM — meets the 4 GB minimum for eFootball.
    • AnTuTu 700,000 ≥ 600,000 (threshold for high).
    • AnTuTu 700,000 falls below the 1,000,000 required to move up to competitive.

Analysis by axis

0–20 rating per category. The higher, the better for gaming.

Display

12/20
  • Large 6.9" screen favors immersion and fine aim in shooters.
  • 254 ppi is low — HUD text and icons may look blurry.
  • 120Hz — enables 120fps in PUBG/CoD Mobile on compatible chipsets.
  • 800 nits — good visibility in bright environments.
  • IPS LCD panel — paler colors than OLED, without the contrast boost in games.
  • No recognized screen protection (Gorilla / Ceramic / Dragontrail).

Performance

7/20
  • Chipset Unisoc T8300 (Unisoc family), built on 6nm — low category.
  • 6 GB of RAM — handles all popular games on medium/high.
  • AnTuTu 700,000 — strong mid-range.
  • GPU: Mali-G57 MC2.

Battery & charging

11/20
  • Huge 6300 mAh battery — long sessions without needing to charge.
  • 15W — slow charging, plan for an overnight charge.
  • No wireless charging.

Connectivity

14/20
  • Compatible with 5G networks — lower latency for online games on mobile data.
  • Wi-Fi 5 — adequate, but may lag on congested networks.
  • Bluetooth 5.4 — low-latency pairing for gaming headsets.
  • USB Type-C 2.0, OTG port — compatible with modern adapters and gamepads.
  • 3.5mm jack present — wired headphones without dongles or Bluetooth latency.

Sensors

7/20
  • No dedicated gyroscope — motion-based controls may not work well.
  • Accelerometer present — needed for screen rotation and casual games.
  • Fingerprint reader (Fingerprint (side-mounted)) — quick login for games with a linked account.
  • No face recognition.

Build & ergonomics

7/20
  • 210 g — starts to feel heavy in a long session.
  • Build material not provided.
  • No resistance (IP) data provided.
  • Released in 2026 — modern thermal architecture, long update lifespan.
  • Thickness 8.2 mm — normal profile.

Specifications

Display

Size
6.9"
Type
IPS LCD
Resolution
720 x 1600
Density
254 ppi
Refresh rate
120 Hz
Brightness
800 nits

Performance

Chipset
Unisoc T8300
Process node
6 nm
CPU
Octa-core (2x2.2 GHz Cortex-A78 & 6x2.0 GHz Cortex-A55)
GPU
Mali-G57 MC2
Memory
64GB 4GB RAM · 128GB 4GB RAM · 128GB 6GB RAM
AnTuTu
700,000

Battery

Capacity
6,300 mAh
Fast charging (wired)
15 W
Details
15W wired 7.5W reverse wired

Connectivity

5G
Yes
Wi-Fi
Wi-Fi 5
Bluetooth
5.4
NFC
No
USB
USB Type-C 2.0, OTG
Headphone jack
Yes

Sensors & unlock

Gyroscope
No
Accelerometer
Yes
Fingerprint reader
Fingerprint (side-mounted)
Face unlock
No
Full list
Fingerprint (side-mounted), accelerometer, compass

Build

Dimensions
171.6 x 79.5 x 8.2 mm (6.76 x 3.13 x 0.32 in)
Weight
210 g
SIM
Nano-SIM + Nano-SIM
Colors
Black, Blue, Purple

Cameras

Main camera
32 MP, f/2.0, (wide), 1.12µm, AF Auxiliary lens
Selfie
8 MP, f/2.0, (wide), 1/4.0", 1.12µm

System

OS
Android 16, HyperOS 3, up to 4 major Android upgrades
Announced
2026, March 27
Status
Available. Released 2026, April 03
Price (reference)
About 120 EUR

Summary

The Xiaomi Redmi 15a was announced in 2026 by Xiaomi and scores 69/100 on Mobileverso for mobile gaming — very good for gaming. Runs Free Fire at competitive level. The display is 6.9", IPS LCD, 120Hz, 254 ppi and 800 nits. It packs Unisoc T8300 processor (6 nm process), Mali-G57 MC2 GPU and RAM options of 4, 6 GB and storage of 64 GB and 128 GB. Battery life comes from a 6,300 mAh battery and 15W charging. The main camera is 32 MP, handy for streamers who post gameplay with a selfie. Connectivity: 5G, Wi-Fi 5, Bluetooth 5.4, USB Type-C 2.0, OTG. The phone weighs 210 g and measures 171.6 x 79.5 x 8.2 mm. It ships with Android 16, HyperOS 3, up to 4 major Android upgrades. For Free Fire, the Xiaomi Redmi 15a runs competitive — runs in a competitive setup (700,000 AnTuTu points, 120Hz screen) — suitable for esports. In other popular games: Genshin Impact runs on medium; Call of Duty Mobile runs on high; PUBG Mobile runs on high. A capable phone — every popular game runs comfortably.

How the gaming Score is calculated▼

The score is a weighted average of the device's compatibility with each of the 8 games evaluated. Each game gets a verdict (0 to 100) and a weight, and the final score is the average of those points.

  • Won't run — 0 points
  • Runs on low — 25 points
  • Runs on medium — 55 points
  • Runs on high — 80 points
  • Runs competitive — 100 points

Heavy games (Genshin Impact, PUBG Mobile, CoD Mobile) carry more weight than light games (Subway Surfers, Brawl Stars), because running the heavy one already implies handling the light one. Each game's verdict combines chipset (tier or real AnTuTu), minimum RAM, screen refresh rate and operating system.

GameVerdictWeightCalculation
Free Fire100× 1.5= 150.0
Subway Surfers100× 0.5= 50.0
Brawl Stars100× 0.8= 80.0
Roblox80× 1.2= 96.0
EA Sports FC Mobile80× 1.0= 80.0
Call of Duty Mobile80× 1.6= 128.0
PUBG Mobile80× 1.6= 128.0
Genshin Impact55× 1.8= 99.0
Fortnite55× 1.3= 71.5
Minecraft100× 0.7= 70.0
Pokémon GO80× 0.6= 48.0
Honkai: Star Rail55× 1.4= 77.0
Honor of Kings80× 1.0= 80.0
Habbo100× 0.3= 30.0
Mobile Legends: Bang Bang80× 1.0= 80.0
League of Legends: Wild Rift55× 1.0= 55.0
Love and Deepspace55× 0.8= 44.0
Standoff 280× 0.7= 56.0
ARK: Ultimate Mobile25× 1.0= 25.0
Among Us100× 0.4= 40.0
Stardew Valley100× 0.4= 40.0
Wuthering Waves55× 1.4= 77.0
Zenless Zone Zero0× 1.3= 0.0
eFootball80× 0.8= 64.0
Total24.11668.5
Final score (1668.5 ÷ 24.1)69/100

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  • Poco M7

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