Individual analysis of the main mobile games — the level shows which settings the device can run.
Free Fire
Runs on highThe hardware supports the competitive level, but the 60Hz screen falls short of the 90Hz required for Free Fire.
- 4 GB of RAM — well above the 2 GB minimum for Free Fire.
- AnTuTu 720,000 ≥ 300,000 (threshold for high).
- Chipset in the mid category falls below the "high" required to move up to competitive.
- The 60Hz screen falls below the 90Hz required for competitive.
Subway Surfers
Runs competitiveSubway Surfers runs in a competitive setup (720,000 AnTuTu points, 60Hz screen) — suitable for esports.
- 4 GB of RAM — well above the 0.768 GB minimum for Subway Surfers.
- AnTuTu 720,000 ≥ 300,000 (threshold for competitive).
Brawl Stars
Runs competitiveBrawl Stars runs in a competitive setup (720,000 AnTuTu points, 60Hz screen) — suitable for esports.
- 4 GB of RAM — well above the 2 GB minimum for Brawl Stars.
- AnTuTu 720,000 ≥ 500,000 (threshold for competitive).
- The 60Hz screen meets the competitive minimum of 60Hz.
Roblox
Runs on highRoblox runs on high graphics with room to spare (720,000 AnTuTu points).
- 4 GB of RAM — well above the 1 GB minimum for Roblox.
- AnTuTu 720,000 ≥ 450,000 (threshold for high).
- AnTuTu 720,000 falls below the 850,000 required to move up to competitive.
EA Sports FC Mobile
Runs on highEA Sports FC Mobile runs on high graphics with room to spare (720,000 AnTuTu points).
- 4 GB of RAM — well above the 1 GB minimum for EA Sports FC Mobile.
- AnTuTu 720,000 ≥ 450,000 (threshold for high).
- AnTuTu 720,000 falls below the 900,000 required to move up to competitive.
Call of Duty Mobile
Runs on highCall of Duty Mobile runs on high graphics with room to spare (720,000 AnTuTu points).
- 4 GB of RAM — well above the 2 GB minimum for Call of Duty Mobile.
- AnTuTu 720,000 ≥ 550,000 (threshold for high).
- AnTuTu 720,000 falls below the 1,000,000 required to move up to competitive.
- The 60Hz screen falls below the 90Hz required for competitive.
PUBG Mobile
Runs on highPUBG Mobile runs on high graphics with room to spare (720,000 AnTuTu points).
- 4 GB of RAM — well above the 2 GB minimum for PUBG Mobile.
- AnTuTu 720,000 ≥ 500,000 (threshold for high).
- AnTuTu 720,000 falls below the 1,400,000 required to move up to competitive.
- The 60Hz screen falls below the 90Hz required for competitive.
Genshin Impact
Runs on mediumGenshin Impact runs on stable medium graphics (720,000 AnTuTu points).
- 4 GB of RAM — meets the 4 GB minimum for Genshin Impact.
- AnTuTu 720,000 ≥ 500,000 (threshold for medium).
- AnTuTu 720,000 falls below the 1,000,000 required to move up to high.
Fortnite
Runs on mediumFortnite runs on stable medium graphics (720,000 AnTuTu points).
- 4 GB of RAM — meets the 4 GB minimum for Fortnite.
- AnTuTu 720,000 ≥ 480,000 (threshold for medium).
- AnTuTu 720,000 falls below the 900,000 required to move up to high.
Minecraft
Runs competitiveMinecraft runs in a competitive setup (720,000 AnTuTu points, 60Hz screen) — suitable for esports.
- 4 GB of RAM — well above the 2 GB minimum for Minecraft.
- AnTuTu 720,000 ≥ 700,000 (threshold for competitive).
Pokémon GO
Runs on highPokémon GO runs on high graphics with room to spare (720,000 AnTuTu points).
- 4 GB of RAM — well above the 2 GB minimum for Pokémon GO.
- AnTuTu 720,000 ≥ 470,000 (threshold for high).
- AnTuTu 720,000 falls below the 830,000 required to move up to competitive.
Honkai: Star Rail
Runs on mediumHonkai: Star Rail runs on stable medium graphics (720,000 AnTuTu points).
- 4 GB of RAM — meets the 4 GB minimum for Honkai: Star Rail.
- AnTuTu 720,000 ≥ 480,000 (threshold for medium).
- AnTuTu 720,000 falls below the 800,000 required to move up to high.
Honor of Kings
Runs on highThe hardware supports the competitive level, but the 60Hz screen falls short of the 120Hz required for Honor of Kings.
- 4 GB of RAM — well above the 1 GB minimum for Honor of Kings.
- AnTuTu 720,000 ≥ 320,000 (threshold for high).
- Chipset in the mid category falls below the "high" required to move up to competitive.
- The 60Hz screen falls below the 120Hz required for competitive.
Habbo
Runs competitiveHabbo runs in a competitive setup (720,000 AnTuTu points, 60Hz screen) — suitable for esports.
- 4 GB of RAM — well above the 1 GB minimum for Habbo.
- AnTuTu 720,000 ≥ 300,000 (threshold for competitive).
Mobile Legends: Bang Bang
Runs on highMobile Legends: Bang Bang runs on high graphics with room to spare (720,000 AnTuTu points).
- 4 GB of RAM — well above the 2 GB minimum for Mobile Legends: Bang Bang.
- AnTuTu 720,000 ≥ 350,000 (threshold for high).
- AnTuTu 720,000 falls below the 800,000 required to move up to competitive.
- The 60Hz screen falls below the 90Hz required for competitive.
League of Legends: Wild Rift
Runs on highLeague of Legends: Wild Rift runs on high graphics with room to spare (720,000 AnTuTu points).
- 4 GB of RAM — meets the 3 GB minimum for League of Legends: Wild Rift.
- AnTuTu 720,000 ≥ 720,000 (threshold for high).
- AnTuTu 720,000 falls below the 1,100,000 required to move up to competitive.
- The 60Hz screen falls below the 120Hz required for competitive.
Love and Deepspace
Won't run4 GB of RAM is below the 6 GB minimum required by Love and Deepspace.
- 4 GB of RAM is below the 6 GB minimum required by Love and Deepspace.
Standoff 2
Runs on highStandoff 2 runs on high graphics with room to spare (720,000 AnTuTu points).
- 4 GB of RAM — well above the 2 GB minimum for Standoff 2.
- AnTuTu 720,000 ≥ 450,000 (threshold for high).
- AnTuTu 720,000 falls below the 900,000 required to move up to competitive.
- The 60Hz screen falls below the 120Hz required for competitive.
ARK: Ultimate Mobile
Runs on lowARK: Ultimate Mobile runs on low graphics (720,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.
- 4 GB of RAM — meets the 4 GB minimum for ARK: Ultimate Mobile.
- AnTuTu 720,000 ≥ 440,000 (threshold for low).
- AnTuTu 720,000 falls below the 900,000 required to move up to medium.
Among Us
Runs competitiveAmong Us runs in a competitive setup (720,000 AnTuTu points, 60Hz screen) — suitable for esports.
- 4 GB of RAM — meets the 2.1 GB minimum for Among Us.
- AnTuTu 720,000 ≥ 400,000 (threshold for competitive).
Stardew Valley
Runs competitiveStardew Valley runs in a competitive setup (720,000 AnTuTu points, 60Hz screen) — suitable for esports.
- 4 GB of RAM — well above the 2 GB minimum for Stardew Valley.
- AnTuTu 720,000 ≥ 350,000 (threshold for competitive).
Wuthering Waves
Runs on mediumWuthering Waves runs on stable medium graphics (720,000 AnTuTu points).
- 4 GB of RAM — meets the 4 GB minimum for Wuthering Waves.
- AnTuTu 720,000 ≥ 500,000 (threshold for medium).
- AnTuTu 720,000 falls below the 1,000,000 required to move up to high.
Zenless Zone Zero
Won't run4 GB of RAM is below the 8 GB minimum required by Zenless Zone Zero.
- 4 GB of RAM is below the 8 GB minimum required by Zenless Zone Zero.
eFootball
Runs on higheFootball runs on high graphics with room to spare (720,000 AnTuTu points).
- 4 GB of RAM — meets the 4 GB minimum for eFootball.
- AnTuTu 720,000 ≥ 600,000 (threshold for high).
- AnTuTu 720,000 falls below the 1,000,000 required to move up to competitive.