
Is the Tecno Camon 40 Pro 4G good for gaming?
Gaming score
Good for casual gaming
Compatibility by game
Individual analysis of the main mobile games — the level shows which settings the device can run.
Free Fire
Runs on highFree Fire runs on high graphics with room to spare (460,000 AnTuTu points).
- 8 GB of RAM — well above the 2 GB minimum for Free Fire.
- AnTuTu 460,000 ≥ 300,000 (threshold for high).
- AnTuTu 460,000 falls below the 500,000 required to move up to competitive.
Subway Surfers
Runs competitiveSubway Surfers runs in a competitive setup (460,000 AnTuTu points, 120Hz screen) — suitable for esports.
- 8 GB of RAM — well above the 0.768 GB minimum for Subway Surfers.
- AnTuTu 460,000 ≥ 300,000 (threshold for competitive).
Brawl Stars
Runs on highBrawl Stars runs on high graphics with room to spare (460,000 AnTuTu points).
- 8 GB of RAM — well above the 2 GB minimum for Brawl Stars.
- AnTuTu 460,000 ≥ 250,000 (threshold for high).
- AnTuTu 460,000 falls below the 500,000 required to move up to competitive.
Roblox
Runs on highRoblox runs on high graphics with room to spare (460,000 AnTuTu points).
- 8 GB of RAM — well above the 1 GB minimum for Roblox.
- AnTuTu 460,000 ≥ 450,000 (threshold for high).
- AnTuTu 460,000 falls below the 850,000 required to move up to competitive.
EA Sports FC Mobile
Runs on highEA Sports FC Mobile runs on high graphics with room to spare (460,000 AnTuTu points).
- 8 GB of RAM — well above the 1 GB minimum for EA Sports FC Mobile.
- AnTuTu 460,000 ≥ 450,000 (threshold for high).
- AnTuTu 460,000 falls below the 900,000 required to move up to competitive.
Call of Duty Mobile
Runs on mediumCall of Duty Mobile runs on stable medium graphics (460,000 AnTuTu points).
- 8 GB of RAM — well above the 2 GB minimum for Call of Duty Mobile.
- AnTuTu 460,000 ≥ 250,000 (threshold for medium).
- AnTuTu 460,000 falls below the 550,000 required to move up to high.
PUBG Mobile
Runs on mediumPUBG Mobile runs on stable medium graphics (460,000 AnTuTu points).
- 8 GB of RAM — well above the 2 GB minimum for PUBG Mobile.
- AnTuTu 460,000 ≥ 230,000 (threshold for medium).
- AnTuTu 460,000 falls below the 500,000 required to move up to high.
Genshin Impact
Runs on lowGenshin Impact runs on low graphics (460,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.
- 8 GB of RAM — well above the 4 GB minimum for Genshin Impact.
- AnTuTu 460,000 ≥ 180,000 (threshold for low).
- AnTuTu 460,000 falls below the 500,000 required to move up to medium.
Fortnite
Runs on mediumFortnite runs on stable medium graphics (mid chipset).
- 8 GB of RAM — well above the 4 GB minimum for Fortnite.
- Chipset in the mid category (Mediatek Helio G100 Ultimate) — meets the "mid" minimum to run at medium.
- AnTuTu 460,000 falls below the 900,000 required to move up to high.
Minecraft
Runs on highMinecraft runs on high graphics with room to spare (460,000 AnTuTu points).
- 8 GB of RAM — well above the 2 GB minimum for Minecraft.
- AnTuTu 460,000 ≥ 400,000 (threshold for high).
- AnTuTu 460,000 falls below the 700,000 required to move up to competitive.
Pokémon GO
Runs on highPokémon GO runs on high graphics with room to spare (mid chipset).
- 8 GB of RAM — well above the 2 GB minimum for Pokémon GO.
- Chipset in the mid category (Mediatek Helio G100 Ultimate) — meets the "mid" minimum to run at high.
- AnTuTu 460,000 falls below the 830,000 required to move up to competitive.
Honkai: Star Rail
Runs on lowHonkai: Star Rail runs on low graphics (460,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.
- 8 GB of RAM — well above the 4 GB minimum for Honkai: Star Rail.
- AnTuTu 460,000 ≥ 200,000 (threshold for low).
- AnTuTu 460,000 falls below the 480,000 required to move up to medium.
Honor of Kings
Runs on highHonor of Kings runs on high graphics with room to spare (460,000 AnTuTu points).
- 8 GB of RAM — well above the 1 GB minimum for Honor of Kings.
- AnTuTu 460,000 ≥ 320,000 (threshold for high).
- AnTuTu 460,000 falls below the 720,000 required to move up to competitive.
Habbo
Runs competitiveHabbo runs in a competitive setup (460,000 AnTuTu points, 120Hz screen) — suitable for esports.
- 8 GB of RAM — well above the 1 GB minimum for Habbo.
- AnTuTu 460,000 ≥ 300,000 (threshold for competitive).
Mobile Legends: Bang Bang
Runs on highMobile Legends: Bang Bang runs on high graphics with room to spare (460,000 AnTuTu points).
- 8 GB of RAM — well above the 2 GB minimum for Mobile Legends: Bang Bang.
- AnTuTu 460,000 ≥ 350,000 (threshold for high).
- AnTuTu 460,000 falls below the 800,000 required to move up to competitive.
League of Legends: Wild Rift
Runs on mediumLeague of Legends: Wild Rift runs on stable medium graphics (460,000 AnTuTu points).
- 8 GB of RAM — well above the 3 GB minimum for League of Legends: Wild Rift.
- AnTuTu 460,000 ≥ 250,000 (threshold for medium).
- AnTuTu 460,000 falls below the 720,000 required to move up to high.
Love and Deepspace
Runs on lowLove and Deepspace runs on low graphics (460,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.
- 8 GB of RAM — meets the 6 GB minimum for Love and Deepspace.
- AnTuTu 460,000 ≥ 380,000 (threshold for low).
- AnTuTu 460,000 falls below the 700,000 required to move up to medium.
Standoff 2
Runs on highStandoff 2 runs on high graphics with room to spare (460,000 AnTuTu points).
- 8 GB of RAM — well above the 2 GB minimum for Standoff 2.
- AnTuTu 460,000 ≥ 450,000 (threshold for high).
- AnTuTu 460,000 falls below the 900,000 required to move up to competitive.
ARK: Ultimate Mobile
Runs on lowARK: Ultimate Mobile runs on low graphics (460,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.
- 8 GB of RAM — well above the 4 GB minimum for ARK: Ultimate Mobile.
- AnTuTu 460,000 ≥ 440,000 (threshold for low).
- AnTuTu 460,000 falls below the 900,000 required to move up to medium.
Among Us
Runs competitiveAmong Us runs in a competitive setup (460,000 AnTuTu points, 120Hz screen) — suitable for esports.
- 8 GB of RAM — well above the 2.1 GB minimum for Among Us.
- AnTuTu 460,000 ≥ 400,000 (threshold for competitive).
Stardew Valley
Runs competitiveStardew Valley runs in a competitive setup (460,000 AnTuTu points, 120Hz screen) — suitable for esports.
- 8 GB of RAM — well above the 2 GB minimum for Stardew Valley.
- AnTuTu 460,000 ≥ 350,000 (threshold for competitive).
Wuthering Waves
Runs on lowWuthering Waves runs on low graphics (460,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.
- 8 GB of RAM — well above the 4 GB minimum for Wuthering Waves.
- AnTuTu 460,000 ≥ 200,000 (threshold for low).
- AnTuTu 460,000 falls below the 500,000 required to move up to medium.
Zenless Zone Zero
Won't runWith the Mediatek Helio G100 Ultimate chipset and 8 GB of RAM, Zenless Zone Zero falls below the recommended minimum.
- 8 GB of RAM — meets the 8 GB minimum for Zenless Zone Zero.
- Chipset in the mid category falls below the "high" required even to run Zenless Zone Zero on low.
eFootball
Runs on mediumeFootball runs on stable medium graphics (460,000 AnTuTu points).
- 8 GB of RAM — well above the 4 GB minimum for eFootball.
- AnTuTu 460,000 ≥ 300,000 (threshold for medium).
- AnTuTu 460,000 falls below the 600,000 required to move up to high.
Analysis by axis
0–20 rating per category. The higher, the better for gaming.
Display
15/20- Large 6.78" screen favors immersion and fine aim in shooters.
- 393 ppi — Full HD+ density suitable for any game.
- 120Hz — enables 120fps in PUBG/CoD Mobile on compatible chipsets.
- Screen peak brightness not provided.
- AMOLED panel delivers deep blacks — an advantage in games with dark scenes.
- Corning Gorilla Glass 7i protection reduces the risk of scratching the screen under heavy use.
Performance
11/20- Chipset Mediatek Helio G100 Ultimate (Helio family), built on 6nm — mid category.
- 8 GB of RAM — comfortable for any current game.
- AnTuTu 460,000 — strong mid-range.
- GPU: Mali-G57 MC2.
Battery & charging
12/20- 5200 mAh — standard gaming autonomy, an easy 5–7h of play.
- 45W wired — decent charging.
- No wireless charging.
Connectivity
3/20- 4G LTE only — without the latency gain of 5G away from Wi-Fi.
- Wi-Fi standard not detected — likely Wi-Fi 4 (n) or lower.
- Bluetooth version not provided.
- USB Type-C 2.0, OTG port — compatible with modern adapters and gamepads.
- No 3.5mm jack — wired headphones need a USB-C adapter.
Sensors
17/20- Gyroscope present — enables motion control (aiming in FPS, steering in racing).
- Accelerometer present — needed for screen rotation and casual games.
- Fingerprint reader (Fingerprint (under display) — quick login for games with a linked account.
- No face recognition.
Build & ergonomics
10/20- Weight of 178 g — light for long sessions.
- Build material not provided.
- No resistance (IP) data provided.
- Released in 2025 — modern thermal architecture, long update lifespan.
- Thickness 7.3 mm — slim profile, easy to hold in a long session.
Specifications
Display
- Size
- 6.78"
- Type
- AMOLED
- Resolution
- 1080 x 2436
- Density
- 393 ppi
- Refresh rate
- 120 Hz
- Protection
- Corning Gorilla Glass 7i
Performance
- Chipset
- Mediatek Helio G100 Ultimate
- Process node
- 6 nm
- CPU
- Octa-core (2x2.2 GHz Cortex-A76 & 6x2.0 GHz Cortex-A55)
- GPU
- Mali-G57 MC2
- Memory
- 256GB 8GB RAM
- AnTuTu
- 460,000
Battery
- Capacity
- 5,200 mAh
- Fast charging (wired)
- 45 W
- Details
- 45W wired, 50% in 23 min, 100% in 43 min
Connectivity
- 5G
- No
- NFC
- Yes
- USB
- USB Type-C 2.0, OTG
- Headphone jack
- No
Sensors & unlock
- Gyroscope
- Yes
- Accelerometer
- Yes
- Fingerprint reader
- Fingerprint (under display
- Face unlock
- No
- Full list
- Fingerprint (under display, optical), accelerometer, gyro, proximity, compass
Build
- Dimensions
- 164.4 x 74.3 x 7.3 mm (6.47 x 2.93 x 0.29 in)
- Weight
- 178 g
- SIM
- Nano-SIM + Nano-SIM
- Colors
- Emerald Lake Green, Galaxy Black, Glacier White
Cameras
- Main camera
- 50 MP, f/1.9, 23mm (wide), 1/1.56", 1.0µm, PDAF, OIS 8 MP, (ultrawide)
- Selfie
- 50 MP, f/2.5, 24mm (wide), 1/2.8", 0.64µm, PDAF
System
- OS
- Android 15, up to 3 major Android upgrades, HIOS 15
- Announced
- 2025, March 03
- Status
- Available. Released 2025, May
Summary
The Tecno Camon 40 Pro 4G was announced in 2025 by Tecno and scores 56/100 on Mobileverso for mobile gaming — good for casual gaming. Runs Free Fire on high. The display is 6.78", AMOLED, 120Hz and 393 ppi. It packs Mediatek Helio G100 Ultimate processor (6 nm process), Mali-G57 MC2 GPU and 8 GB of RAM and 256 GB of storage. Battery life comes from a 5,200 mAh battery and 45W charging. The main camera is 50 MP, handy for streamers who post gameplay with a selfie. Connectivity: NFC, USB Type-C 2.0, OTG. It has a gyroscope — good for motion aiming in shooters and steering in racing games. The phone weighs 178 g and measures 164.4 x 74.3 x 7.3 mm. It ships with Android 15, up to 3 major Android upgrades, HIOS 15. For Free Fire, the Tecno Camon 40 Pro 4G runs on high — runs on high graphics with room to spare (460,000 AnTuTu points). In other popular games: Genshin Impact runs on low; Call of Duty Mobile runs on medium; PUBG Mobile runs on medium. Handles Free Fire, Brawl Stars and CoD Mobile on medium, but struggles with heavy titles.
How the gaming Score is calculated
The score is a weighted average of the device's compatibility with each of the 8 games evaluated. Each game gets a verdict (0 to 100) and a weight, and the final score is the average of those points.
- Won't run — 0 points
- Runs on low — 25 points
- Runs on medium — 55 points
- Runs on high — 80 points
- Runs competitive — 100 points
Heavy games (Genshin Impact, PUBG Mobile, CoD Mobile) carry more weight than light games (Subway Surfers, Brawl Stars), because running the heavy one already implies handling the light one. Each game's verdict combines chipset (tier or real AnTuTu), minimum RAM, screen refresh rate and operating system.
| Game | Verdict | Weight | Calculation |
|---|---|---|---|
| Free Fire | 80 | × 1.5 | = 120.0 |
| Subway Surfers | 100 | × 0.5 | = 50.0 |
| Brawl Stars | 80 | × 0.8 | = 64.0 |
| Roblox | 80 | × 1.2 | = 96.0 |
| EA Sports FC Mobile | 80 | × 1.0 | = 80.0 |
| Call of Duty Mobile | 55 | × 1.6 | = 88.0 |
| PUBG Mobile | 55 | × 1.6 | = 88.0 |
| Genshin Impact | 25 | × 1.8 | = 45.0 |
| Fortnite | 55 | × 1.3 | = 71.5 |
| Minecraft | 80 | × 0.7 | = 56.0 |
| Pokémon GO | 80 | × 0.6 | = 48.0 |
| Honkai: Star Rail | 25 | × 1.4 | = 35.0 |
| Honor of Kings | 80 | × 1.0 | = 80.0 |
| Habbo | 100 | × 0.3 | = 30.0 |
| Mobile Legends: Bang Bang | 80 | × 1.0 | = 80.0 |
| League of Legends: Wild Rift | 55 | × 1.0 | = 55.0 |
| Love and Deepspace | 25 | × 0.8 | = 20.0 |
| Standoff 2 | 80 | × 0.7 | = 56.0 |
| ARK: Ultimate Mobile | 25 | × 1.0 | = 25.0 |
| Among Us | 100 | × 0.4 | = 40.0 |
| Stardew Valley | 100 | × 0.4 | = 40.0 |
| Wuthering Waves | 25 | × 1.4 | = 35.0 |
| Zenless Zone Zero | 0 | × 1.3 | = 0.0 |
| eFootball | 55 | × 0.8 | = 44.0 |
| Total | 24.1 | 1346.5 | |
| Final score (1346.5 ÷ 24.1) | 56/100 | ||
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