
Is the Xiaomi Poco M7 good for gaming?
Gaming score
Good for casual gaming
Compatibility by game
Individual analysis of the main mobile games — the level shows which settings the device can run.
Free Fire
Runs on highFree Fire runs on high graphics with room to spare (440,000 AnTuTu points).
- 8 GB of RAM — well above the 2 GB minimum for Free Fire.
- AnTuTu 440,000 ≥ 300,000 (threshold for high).
- AnTuTu 440,000 falls below the 500,000 required to move up to competitive.
Subway Surfers
Runs competitiveSubway Surfers runs in a competitive setup (440,000 AnTuTu points, 120Hz screen) — suitable for esports.
- 8 GB of RAM — well above the 0.768 GB minimum for Subway Surfers.
- AnTuTu 440,000 ≥ 300,000 (threshold for competitive).
Brawl Stars
Runs on highBrawl Stars runs on high graphics with room to spare (440,000 AnTuTu points).
- 8 GB of RAM — well above the 2 GB minimum for Brawl Stars.
- AnTuTu 440,000 ≥ 250,000 (threshold for high).
- AnTuTu 440,000 falls below the 500,000 required to move up to competitive.
Roblox
Runs on mediumRoblox runs on stable medium graphics (440,000 AnTuTu points).
- 8 GB of RAM — well above the 1 GB minimum for Roblox.
- AnTuTu 440,000 ≥ 180,000 (threshold for medium).
- AnTuTu 440,000 falls below the 450,000 required to move up to high.
EA Sports FC Mobile
Runs on mediumEA Sports FC Mobile runs on stable medium graphics (440,000 AnTuTu points).
- 8 GB of RAM — well above the 1 GB minimum for EA Sports FC Mobile.
- AnTuTu 440,000 ≥ 180,000 (threshold for medium).
- AnTuTu 440,000 falls below the 450,000 required to move up to high.
Call of Duty Mobile
Runs on mediumCall of Duty Mobile runs on stable medium graphics (440,000 AnTuTu points).
- 8 GB of RAM — well above the 2 GB minimum for Call of Duty Mobile.
- AnTuTu 440,000 ≥ 250,000 (threshold for medium).
- AnTuTu 440,000 falls below the 550,000 required to move up to high.
PUBG Mobile
Runs on mediumPUBG Mobile runs on stable medium graphics (440,000 AnTuTu points).
- 8 GB of RAM — well above the 2 GB minimum for PUBG Mobile.
- AnTuTu 440,000 ≥ 230,000 (threshold for medium).
- AnTuTu 440,000 falls below the 500,000 required to move up to high.
Genshin Impact
Runs on lowGenshin Impact runs on low graphics (440,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.
- 8 GB of RAM — well above the 4 GB minimum for Genshin Impact.
- AnTuTu 440,000 ≥ 180,000 (threshold for low).
- AnTuTu 440,000 falls below the 500,000 required to move up to medium.
Fortnite
Runs on lowFortnite runs on low graphics (440,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.
- 8 GB of RAM — well above the 4 GB minimum for Fortnite.
- AnTuTu 440,000 ≥ 180,000 (threshold for low).
- AnTuTu 440,000 falls below the 480,000 required to move up to medium.
Minecraft
Runs on highMinecraft runs on high graphics with room to spare (440,000 AnTuTu points).
- 8 GB of RAM — well above the 2 GB minimum for Minecraft.
- AnTuTu 440,000 ≥ 400,000 (threshold for high).
- AnTuTu 440,000 falls below the 700,000 required to move up to competitive.
Pokémon GO
Runs on mediumPokémon GO runs on stable medium graphics (440,000 AnTuTu points).
- 8 GB of RAM — well above the 2 GB minimum for Pokémon GO.
- AnTuTu 440,000 ≥ 200,000 (threshold for medium).
- AnTuTu 440,000 falls below the 470,000 required to move up to high.
Honkai: Star Rail
Runs on lowHonkai: Star Rail runs on low graphics (440,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.
- 8 GB of RAM — well above the 4 GB minimum for Honkai: Star Rail.
- AnTuTu 440,000 ≥ 200,000 (threshold for low).
- AnTuTu 440,000 falls below the 480,000 required to move up to medium.
Honor of Kings
Runs on highHonor of Kings runs on high graphics with room to spare (440,000 AnTuTu points).
- 8 GB of RAM — well above the 1 GB minimum for Honor of Kings.
- AnTuTu 440,000 ≥ 320,000 (threshold for high).
- AnTuTu 440,000 falls below the 720,000 required to move up to competitive.
Habbo
Runs competitiveHabbo runs in a competitive setup (440,000 AnTuTu points, 120Hz screen) — suitable for esports.
- 8 GB of RAM — well above the 1 GB minimum for Habbo.
- AnTuTu 440,000 ≥ 300,000 (threshold for competitive).
Mobile Legends: Bang Bang
Runs on highMobile Legends: Bang Bang runs on high graphics with room to spare (440,000 AnTuTu points).
- 8 GB of RAM — well above the 2 GB minimum for Mobile Legends: Bang Bang.
- AnTuTu 440,000 ≥ 350,000 (threshold for high).
- AnTuTu 440,000 falls below the 800,000 required to move up to competitive.
League of Legends: Wild Rift
Runs on mediumLeague of Legends: Wild Rift runs on stable medium graphics (440,000 AnTuTu points).
- 8 GB of RAM — well above the 3 GB minimum for League of Legends: Wild Rift.
- AnTuTu 440,000 ≥ 250,000 (threshold for medium).
- AnTuTu 440,000 falls below the 720,000 required to move up to high.
Love and Deepspace
Runs on lowLove and Deepspace runs on low graphics (440,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.
- 8 GB of RAM — meets the 6 GB minimum for Love and Deepspace.
- AnTuTu 440,000 ≥ 380,000 (threshold for low).
- AnTuTu 440,000 falls below the 700,000 required to move up to medium.
Standoff 2
Runs on mediumStandoff 2 runs on stable medium graphics (440,000 AnTuTu points).
- 8 GB of RAM — well above the 2 GB minimum for Standoff 2.
- AnTuTu 440,000 ≥ 180,000 (threshold for medium).
- AnTuTu 440,000 falls below the 450,000 required to move up to high.
ARK: Ultimate Mobile
Runs on lowARK: Ultimate Mobile runs on low graphics (440,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.
- 8 GB of RAM — well above the 4 GB minimum for ARK: Ultimate Mobile.
- AnTuTu 440,000 ≥ 440,000 (threshold for low).
- AnTuTu 440,000 falls below the 900,000 required to move up to medium.
Among Us
Runs competitiveAmong Us runs in a competitive setup (440,000 AnTuTu points, 120Hz screen) — suitable for esports.
- 8 GB of RAM — well above the 2.1 GB minimum for Among Us.
- AnTuTu 440,000 ≥ 400,000 (threshold for competitive).
Stardew Valley
Runs competitiveStardew Valley runs in a competitive setup (440,000 AnTuTu points, 120Hz screen) — suitable for esports.
- 8 GB of RAM — well above the 2 GB minimum for Stardew Valley.
- AnTuTu 440,000 ≥ 350,000 (threshold for competitive).
Wuthering Waves
Runs on lowWuthering Waves runs on low graphics (440,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.
- 8 GB of RAM — well above the 4 GB minimum for Wuthering Waves.
- AnTuTu 440,000 ≥ 200,000 (threshold for low).
- AnTuTu 440,000 falls below the 500,000 required to move up to medium.
Zenless Zone Zero
Won't runWith the Qualcomm SM4450 Snapdragon 4 Gen 2 chipset and 8 GB of RAM, Zenless Zone Zero falls below the recommended minimum.
- 8 GB of RAM — meets the 8 GB minimum for Zenless Zone Zero.
- Chipset in the low category falls below the "high" required even to run Zenless Zone Zero on low.
eFootball
Runs on mediumeFootball runs on stable medium graphics (440,000 AnTuTu points).
- 8 GB of RAM — well above the 4 GB minimum for eFootball.
- AnTuTu 440,000 ≥ 300,000 (threshold for medium).
- AnTuTu 440,000 falls below the 600,000 required to move up to high.
Analysis by axis
0–20 rating per category. The higher, the better for gaming.
Display
11/20- Large 6.88" screen favors immersion and fine aim in shooters.
- 260 ppi is low — HUD text and icons may look blurry.
- 120Hz — enables 120fps in PUBG/CoD Mobile on compatible chipsets.
- 450 nits — may struggle outdoors.
- IPS LCD panel — paler colors than OLED, without the contrast boost in games.
- No recognized screen protection (Gorilla / Ceramic / Dragontrail).
Performance
8/20- Chipset Qualcomm SM4450 Snapdragon 4 Gen 2 (Snapdragon family), built on 4nm — low category.
- 8 GB of RAM — comfortable for any current game.
- AnTuTu 440,000 — strong mid-range.
- GPU: Adreno 613.
Battery & charging
10/20- 5160 mAh — standard gaming autonomy, an easy 5–7h of play.
- 18W wired — basic charging, requires patience.
- No wireless charging.
Connectivity
12/20- Compatible with 5G networks — lower latency for online games on mobile data.
- Wi-Fi 5 — adequate, but may lag on congested networks.
- Bluetooth 5.0 — good for modern controllers and headphones.
- USB Type-C 2.0 port — compatible with modern adapters and gamepads.
- 3.5mm jack present — wired headphones without dongles or Bluetooth latency.
Sensors
7/20- No dedicated gyroscope — motion-based controls may not work well.
- Accelerometer present — needed for screen rotation and casual games.
- Fingerprint reader (Fingerprint (side-mounted)) — quick login for games with a linked account.
- No face recognition.
Build & ergonomics
10/20- 205.4 g — starts to feel heavy in a long session.
- Mixed glass+metal build — premium, dissipates heat well.
- No IP rating for water/dust resistance.
- Released in 2025 — modern thermal architecture, long update lifespan.
- Thickness 8.2 mm — normal profile.
Specifications
Display
- Size
- 6.88"
- Type
- IPS LCD
- Resolution
- 720 x 1640
- Density
- 260 ppi
- Refresh rate
- 120 Hz
- Brightness
- 450 nits
Performance
- Chipset
- Qualcomm SM4450 Snapdragon 4 Gen 2
- Process node
- 4 nm
- CPU
- Octa-core (2x2.2 GHz Cortex-A78 & 6x1.95 GHz Cortex-A55)
- GPU
- Adreno 613
- Memory
- 128GB 6GB RAM · 128GB 8GB RAM
- AnTuTu
- 440,000
Battery
- Capacity
- 5,160 mAh
- Type
- Li-Po
- Fast charging (wired)
- 18 W
- Details
- 18W wired
Connectivity
- 5G
- Yes
- Wi-Fi
- Wi-Fi 5
- Bluetooth
- 5.0
- NFC
- No
- USB
- USB Type-C 2.0
- Headphone jack
- Yes
Sensors & unlock
- Gyroscope
- No
- Accelerometer
- Yes
- Fingerprint reader
- Fingerprint (side-mounted)
- Face unlock
- No
- Full list
- Fingerprint (side-mounted), accelerometer, compass
Build
- Dimensions
- 171.9 x 77.8 x 8.2 mm (6.77 x 3.06 x 0.32 in)
- Weight
- 205.4 g
- Material
- Glass front, glass back, plastic frame
- SIM
- Nano-SIM + Nano-SIM
- Colors
- Ocean Blue, Satin Black, Mint Green
Cameras
- Main camera
- 50 MP, f/1.8, (wide), 1/2.96", PDAF
- Selfie
- 8 MP, f/2.0, (wide)
System
- OS
- Android 14, up to 2 major Android upgrades, HyperOS
- Announced
- 2025, March 03
- Status
- Available. Released 2025, March 07
- Price (reference)
- £ 118.00 / € 119.90 / ₹ 13,999
Summary
The Xiaomi Poco M7 was announced in 2025 by Xiaomi and scores 51/100 on Mobileverso for mobile gaming — good for casual gaming. Runs Free Fire on high. The display is 6.88", IPS LCD, 120Hz, 260 ppi and 450 nits. It packs Qualcomm SM4450 Snapdragon 4 Gen 2 processor (4 nm process), Adreno 613 GPU and RAM options of 6, 8 GB and 128 GB of storage. Battery life comes from a 5,160 mAh battery and 18W charging. The main camera is 50 MP, handy for streamers who post gameplay with a selfie. Connectivity: 5G, Wi-Fi 5, Bluetooth 5.0, USB Type-C 2.0. The phone weighs 205.4 g and measures 171.9 x 77.8 x 8.2 mm. It ships with Android 14, up to 2 major Android upgrades, HyperOS. For Free Fire, the Xiaomi Poco M7 runs on high — runs on high graphics with room to spare (440,000 AnTuTu points). In other popular games: Genshin Impact runs on low; Call of Duty Mobile runs on medium; PUBG Mobile runs on medium. Handles Free Fire, Brawl Stars and CoD Mobile on medium, but struggles with heavy titles.
How the gaming Score is calculated
The score is a weighted average of the device's compatibility with each of the 8 games evaluated. Each game gets a verdict (0 to 100) and a weight, and the final score is the average of those points.
- Won't run — 0 points
- Runs on low — 25 points
- Runs on medium — 55 points
- Runs on high — 80 points
- Runs competitive — 100 points
Heavy games (Genshin Impact, PUBG Mobile, CoD Mobile) carry more weight than light games (Subway Surfers, Brawl Stars), because running the heavy one already implies handling the light one. Each game's verdict combines chipset (tier or real AnTuTu), minimum RAM, screen refresh rate and operating system.
| Game | Verdict | Weight | Calculation |
|---|---|---|---|
| Free Fire | 80 | × 1.5 | = 120.0 |
| Subway Surfers | 100 | × 0.5 | = 50.0 |
| Brawl Stars | 80 | × 0.8 | = 64.0 |
| Roblox | 55 | × 1.2 | = 66.0 |
| EA Sports FC Mobile | 55 | × 1.0 | = 55.0 |
| Call of Duty Mobile | 55 | × 1.6 | = 88.0 |
| PUBG Mobile | 55 | × 1.6 | = 88.0 |
| Genshin Impact | 25 | × 1.8 | = 45.0 |
| Fortnite | 25 | × 1.3 | = 32.5 |
| Minecraft | 80 | × 0.7 | = 56.0 |
| Pokémon GO | 55 | × 0.6 | = 33.0 |
| Honkai: Star Rail | 25 | × 1.4 | = 35.0 |
| Honor of Kings | 80 | × 1.0 | = 80.0 |
| Habbo | 100 | × 0.3 | = 30.0 |
| Mobile Legends: Bang Bang | 80 | × 1.0 | = 80.0 |
| League of Legends: Wild Rift | 55 | × 1.0 | = 55.0 |
| Love and Deepspace | 25 | × 0.8 | = 20.0 |
| Standoff 2 | 55 | × 0.7 | = 38.5 |
| ARK: Ultimate Mobile | 25 | × 1.0 | = 25.0 |
| Among Us | 100 | × 0.4 | = 40.0 |
| Stardew Valley | 100 | × 0.4 | = 40.0 |
| Wuthering Waves | 25 | × 1.4 | = 35.0 |
| Zenless Zone Zero | 0 | × 1.3 | = 0.0 |
| eFootball | 55 | × 0.8 | = 44.0 |
| Total | 24.1 | 1220.0 | |
| Final score (1220.0 ÷ 24.1) | 51/100 | ||
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